What do you get when you have six polymer clay Moseses dressed in various colors?!
The Game of Exodus, of course!
It’s a game I created for an art project when I was a sophomore in college. The design could obviously use some polish, but the project was more about developing the total concept — and creating a playable game. I came across it in a box of other art school artifacts today. It was fun to look through everything, but I’d nearly forgotten about the game. Ironic, considering it was one of my favorite projects.
The premise?
You’re Moses, and your objective is to lead the Israelites out of slavery in Egypt…
Across the Red Sea…
And to the Promised Land!
But first, you’ve got to make it through the desert, where you’re forced to wander for forty years…or however long it takes you to collect ten commandments.
But how do you get the commandments?!
By correctly answering questions about the land…
And avoiding setbacks along the way.
But hurry — because you’ve gotta get to the Promised Land before the other Moseses — Mosesi? — in order to claim the title of the Chosen People for your…people!
The Game of Exodus: it’s more fun than manna from Heaven!











{ 1 comment… read it below or add one }
Dude. I *so* want to play this game, even though I probably wouldn’t be able to answer a single question!